Dec 16, 2018

6th Day of Brewfest, CY 580 - Continuing in the Glacial Rift

It seems like most of our sessions lately have been 5 hours of mostly one big fight. This was no different. Giants have a lot of hit points and take time to kill . . .

The party searched around the smelly cave of the yetis and found two sleeping snow leopards up on an ice shelf. The floor in the area was smooth as glass and very slick, so the party knew better than to walk in and get pounced on when they fall on their backs. Cadwin decided to charm one of the leopards, which worked because it woke up and didn't attack him. Unfortunately, Cadwin had no way to communicate with the charmed creature and Pontus, who looked like a delicious meal, was standing right next him. The leopard pounced on Pontus, who was forced to kill the animal, but not before the second leopard woke up and pounced as well. The barbarian only suffered minor injuries before the rest of the party jumped in and helped finish off the other leopard. After using a Spider Climb spell to get to the ice shelf, the group determined there was nothing of value, and decided to move on.

Heading south along the rift ledge, they reached another series of caves. Cadwin's superior hearing determined that there were giants in these. Sarril cast Invisibility 10 ft. Radius so they could sneak inside and get surprise on the giants. The plan was successful, and Bukro was finally able to show the party what he could do with a triple backstab (the answer was over 100 points of damage and enough to kill a giant). Unfortunately, it was a one-time move that then leaves him exposed. With more giants coming up from another corridor, the group quickly found themselves facing 10 giants. It was a difficult fight which consumed most of the party's remaining healing and other spells, but they managed to prevail.

Knowing they were running low on spellpower and hit points, the party needed to rest of the evening. They decided split into two groups. Cadwin, Luapan and Sarril would search within the caves where the giants came from while Dalron, Pontus and Bukro (all three with 18 strength) worked outside to pile giant bodies in front of the cave entrance. As the three fighters worked on giant bodies, 6 more giants came up from the south along the edge of the rift. Knowing they couldn't take them all on without help, Pontus and Dalron turned the corner to try to ambush them as they came by, while Bukro made a run for it into the cave structure to alert the spellcasters. Unfortunately, half of the giants chased Bukro, and with their long strides were able to catch up to him. One giant cut him down, but just as he went down, he used his innate magical ability to summon four Dancing Lights in the shape of an exclamation point, and sent it 120 ft. down the hall. That turned out to be within 10 ft. of the distance needed for Sarril to see them.

While Dalron and Pontus fought brave and hard, Sarril cast Fly, grabbed Luapan and sped down the hall toward Bukro. Seeing the drow lying bleeding on the floor, Luapan immediately cast a healing spell on him while Sarril read a scroll of Repulsion. It turns out that Repulsion was a great spell to use in this situation. All three giants in the hall were pushed out of the cave complex and over the rift, falling to their deaths. That left only three more to deal with, which wasn't too hard. Unfortunately, at the end of the battle, most of the party was severely injured and there were no healing spells left at all. The party realized they needed to get out of the rift if they were going to properly recuperate, so they promptly exited.

With a barbarian, a ranger and druid, finding a safe and secluded place to rest in the mountains wasn't difficult at all. They went into a small cave away from the rift and rested for two whole nights. They are very aware that the hill giants they were trying to beat here will have likely arrived by now, but there was little they could do about it. They had killed 22 frost giants in total, which they figured was a good portion of their forces, so they've struck a blow either way.

It is now the morning of the 1st Day of Patchwall, and the party is ready to make another foray.

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