After looting the bandits, and discovering a nice chest full of silver, the party decided this was a good place to rest for the evening and recover. They had a door that could be barred, and bedrolls already laid out from the bandits, they just had to dump the bodies in the moat first. The party also realized why the door was barred and there were no footprints or other signs going in or out. Part of the wall of this room was collapsed, opening it to the outside, which must have been how the bandits were coming and going. So of course they didn't have to deal with the rats and other things.
|Lubash, the Ogre|
Some time later, the group went back downstairs to check on the aftermath. There was a dead, burnt ogre, along with the ashes of debris from the room. Furs and other valuable items were completely destroyed, though Athan was able to find an Elven Cloak that managed to survive, buried and protected under a mountain of debris. There was also a chest in the opposite corner that managed to avoid most of the damage. While the chest was mostly junk (ogres have a strange sense of what is valuable), there were some coins and a few other items of interest. While searching the room, the party heard muffled voices coming from behind a heavy, barred door. The bar was enormous, and required two party members to lift it off. Behind the door were a gnome and two human prisoners. The humans were severely injured and unable to effectively communicate. The gnome introduced himself and explained that he is a merchant from the Kron Hills who is the last remaining of his party. The ogre, Lubash, was torturing him daily for information about a gnome named Lysander - as if all gnomes automatically know each other. The party escorted the prisoners back to Hommlet and turned them over to Canon Terjon at the Church of St. Cuthbert for healing and care. The gnome gave the party a ring to signify friendship, telling them that anyone from his clan should recognize the ring and treat them favorably.
Recognizing they might be in over their heads, the party spoke to Turuko and Kobort, who accepted an offer of 1/6th of any treasure found for joining them in returning to the moathouse the next day. That night, Athan snuck out of the room and poked around the Inn. He discovered a secret stash of weapons in the basement - enough to arm the entire town, and tunnel from the weapon room that led to a secret door inside the Village Hall. Clearly this quiet village is prepared for the worst.